We’re pleased to launch the Corona Benchmark application for OS X!
This represents an important milestone for us. What you see here is a fully working version of Corona, using the same technology and rendering core as the Windows platform. The only difference at the moment is that it has no hooks into an external modeling program.
Coronavirus tracker app for iOS & macOS with maps & charts. Download for Mac Source Code Version: 1.7.2 See what's new in this version! Corona Benchmark for OS X released June 7, 2016 Announcement, Release benchmark, Cinema4D, mac, OS X Tom Grimes We’re pleased to launch the Corona Benchmark application for OS X! Arnold is by far my favorite renderer on C4D but if the GPU version will not work on Mac OS then I have to consider switching to Octane or RedShift and I really don't want to do that. I'm a Mac head so there is no way I will switch to PC and Windows a this point and all the investment I put on Mac. Thank you in advance for any insight.
We’d ask you all to run the benchmark as the more people that try it, the more it will help this proof-of-concept and identify if there are any remaining issues with the conversion. Do please post your results (it’s an easy one click from within the benchmark to send them) and those results will post to the same table as the Windows results but will be marked in the listing as “OS X” (no flame wars, please! ;))
It took a lot of work to convert Corona across to OS X – 4 months of dedicated work by a single developer focused on the task – but we did it! Kega fusion emulator for mac.
Corona Render For Mac Os Bootable
As always when we release something new, we’re not taking any time to pause. Instead, we will be pressing on with our other plans, including a Linux version which should be simpler to complete now that the OS X version is done and could see a release later this year; a standalone version of Corona on the OS X; and of course the OS X version of Corona for Cinema4D. We’ll keep you updated!